SKU/Artículo: AMZ-1785287346

SFML Game Development By Example

Format:

Paperback

Kindle

Paperback

Detalles del producto
Disponibilidad:
En stock
Peso con empaque:
1.04 kg
Devolución:
Condición
Nuevo
Producto de:
Amazon
Viaja desde
USA

Sobre este producto
  • Create and develop exciting games from start to finish using SFMLKey FeaturesFamiliarize yourself with the SFML library and explore additional game development techniquesCraft, shape, and improve your games with SFML and common game design elementsA practical guide that will teach you how to use utilize the SFML library to build your own, fully functional applicationsBook DescriptionSimple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as "rendering pipelines" or "shaders."With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development.The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept.The next game is a simple platformer with enemies, obstacles and a few different stages. Here, we will be creating states that will provide custom application flow and explore the most common yet often overlooked design patterns used in game development.Last but not the least, we will create a small RPG game where we will be using common game design patterns, multiple GUI. elements, advanced graphical features, and sounds and music features. We will also be implementing networking features that will allow other players to join and play together.By the end of the book, you will be an expert in using the SFML library to its full potential.What you will learnCreate and open a window by using SFMLUtilize, manage, and apply all of the features and properties of the SFML libraryEmploy some basic game development techniques to make your game tickBuild your own code base to make your game more robust and flexibleApply common game development and programming patterns to solve design problemsHandle your visual and auditory resources properlyConstruct a robust system for user input and interfacingDevelop and provide networking capabilities to your game
S/ 273.47
31% OFF
S/ 188.60

IMPORT EASILY

By purchasing this product you can deduct VAT with your RUT number

S/ 273.47
31% OFF
S/ 188.60

Hasta 6 cuotas sin intereses con BCP, BBVA y Diners

Llega en 5 a 10 días hábiles
con envío
Tienes garantía de entrega