SKU/Artículo: AMZ-B0G1T6LDXQ

C++ Game Development with Raylib: A beginner-friendly, hands-on guide for indie developers, students, and educators to master real game programming fundamentals

Format:

Kindle

Kindle

Paperback

Detalles del producto
Disponibilidad:
Fuera de stock
Peso con empaque:
0.15 kg
Devolución:
Condición
Nuevo
Producto de:
Amazon
Viaja desde
USA

Sobre este producto
  • What if you could build your own game, complete with animation, physics, and real interaction, while mastering one of the most powerful programming languages ever created?C++ Game Development with Raylib gives you the tools and confidence to do exactly that. Designed for beginners, indie developers, students, and educators, this hands-on guide walks you through the complete process of building games using C++ and Raylib, one of the most intuitive and lightweight game development frameworks available today.You won’t just learn syntax, you’ll learn how real games are structured, rendered, and brought to life. Step by step, you’ll create playable 2D and 3D projects, experiment with textures and sound, manage input and collisions, and even publish your creations across platforms like Windows, Linux, and HTML5. Each concept builds toward the next, transforming theoretical programming skills into practical, creative results.Through clear explanations and active coding, you’ll gain tangible experience in:Setting up a modern C++ and Raylib development environment on any platform.Designing responsive 2D and 3D game worlds with movement, animation, and physics.Handling input from keyboard, mouse, and game controllers.Implementing scoring, health systems, collisions, and enemy behaviors.Managing assets and optimizing performance for smooth gameplay.Publishing finished games for desktop or browser release.For educators, each chapter can be adapted into a complete lesson plan, making this an excellent teaching companion for computer science or game programming courses. For self-learners and indie creators, it’s a clear, project-driven path to mastering both C++ fundamentals and game development principles simultaneously.Whether your dream is to create a simple arcade game, an educational project, or the foundation for a full indie release, this book equips you with the skills to make it happen, without heavy engines or unnecessary complexity.Start coding, start creating, and bring your game ideas to life, one frame at a time.Perfect for: beginners in C++ programming, aspiring game developers, hobbyists, students, and educators looking for a practical resource in modern C++ game creation with Raylib.

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