SKU/Artículo: AMZ-B0FT3D9DXB

Mastering iOS Game Development with SpriteKit: A Complete Guide to Native Swift Coding.

Format:

Kindle

Hardcover

Kindle

Paperback

Detalles del producto
Disponibilidad:
Fuera de stock
Peso con empaque:
0.76 kg
Devolución:
Condición
Nuevo
Producto de:
Amazon
Viaja desde
USA

Sobre este producto
  • This is the complete, zero-to-publisher blueprint for creating high-performance 2D games exclusively for the Apple ecosystem. Forget fragmented online tutorials; this guide ensures you move beyond "beginner code" by mastering Swift, Apple's native language, and SpriteKit, its optimized 2D engine. You won't just learn to code; you'll learn to architect professional, scalable games using the Entity-Component System (ECS) via GameplayKit. By the final chapter, you’ll have a polished, monetizable Endless Runner and the expertise to submit it to the App Store. Why You Need This BookYou need this book because it future-proofs your skills and eliminates "tutorial hell." Instead of relying on slow, massive cross-platform engines, you will gain the deep knowledge to build games that run faster and smoother on every iPhone and iPad, maximizing player retention. We don't just teach SpriteKit; we teach modern integration, showing you how to use SwiftUI for sleek, responsive menus and HUDs. This dual-framework mastery makes your game stand out and makes you a highly valued, versatile native iOS developer. What You Will MasterYou will master professional game architecture, not just basic coding. This means you will benefit from scalable code that never becomes a tangled mess, allowing you to add new features or levels effortlessly. You’ll learn performance optimization techniques (like reducing draw calls and using Xcode Instruments) to ensure your game never lags or drains the battery—a direct benefit to your App Store ratings. Most importantly, you gain the confidence of having a battle-tested publishing workflow that takes you straight from Xcode to a successfully launched product. About the Reader: This book is for Absolute Beginners who have zero programming experience but are ready to jump directly into Swift and game development. It is also perfect for experienced developers coming from web or other engines (like Unity) who want to master Apple’s native toolset, leverage maximum device performance, and streamline their publishing process. If you want speed, control, and access to the latest Apple features first, this book is for you.Mastering the native platform gives you a competitive edge in monetization. This book details the official, friction-free way to integrate Apple's powerful services:Generate Revenue by implementing In-App Purchases (StoreKit) for digital goods and 'Remove Ads' options.Boost Engagement and retention by setting up Game Center Leaderboards and Achievements to keep players coming back, thereby increasing your lifetime customer value.Build a solid foundation that avoids recurring license fees and steep royalties associated with third-party engines.Stop playing tutorials and start shipping games. Buy the guide that not only teaches you Swift coding but transforms you into an iOS Game Architect. Master your craft and launch your game today!

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