MASTERING UNITY GAME ARCHITECTURE: DESIGN PATTERNS, OPTIMIZATION, AND SCALABLE MULTIPLAYER SYSTEMS
Format:
Paperback
En stock
1.51 kg
Sí
Nuevo
Amazon
USA
- Mastering Unity Game Architecture: Design Patterns, Optimization, and Scalable Multiplayer SystemsAbout the Technology:Unity is the world’s most widely-used game development platform, but creating robust multiplayer systems and high-performance architecture requires more than basic scripting. This book teaches you how to move beyond Unity basics into the realm of clean code, modular design patterns, and scalable networked systems—the core skills behind today’s most successful online games.Whether you're dealing with lag, architecture chaos, or post-launch maintenance, this guide shows you how to design Unity games that scale across players, platforms, and performance demands.Summary of the Book:Mastering Unity Game Architecture is your all-in-one blueprint for developing professional Unity projects with optimized performance, modularity, and stability. Covering everything from design patterns in Unity C# to netcode for GameObjects tutorials, this book teaches how to build games that not only launch—but thrive.You'll learn how to:Implement clean and scalable code architecture using proven patterns like Singleton, State, Strategy, Observer, and Command.Optimize Unity games for rendering, physics, memory, and execution—ideal for both mobile and VR game development.Master Unity multiplayer game development, including server-authoritative logic, synchronization, lag compensation, and secure matchmaking.Build live service games using Unity Addressables, real-time patching systems, and analytics.Design scalable backend systems for cloud hosting, auto-scaling, and high-concurrency server management.Protect your games with best practices in Unity security, anti-cheat systems, and resilient server infrastructure.Foster community engagement, retain users, and transform players into long-term advocates.About the Reader:This book is for intermediate to advanced Unity developers, indie teams, and technical leads looking to level up their Unity C# skills and create commercial-grade multiplayer games. If you're struggling with performance bottlenecks, architecture issues, or maintaining a live multiplayer experience, this book will give you the tools and strategies to succeed.
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