Mastering 2D Game Development with Love2D and Lua: A Hands-On Guide to Building Fun, Cross-Platform Games for Windows, macOS, and Linux
Format:
Paperback
En stock
0.69 kg
Sí
Nuevo
Amazon
USA
- Master the Art of 2D Game Development — From Concept to Launch with Love2D and LuaIf you've ever dreamed of creating your own 2D games but felt overwhelmed by complex game engines or steep learning curves, this book is your breakthrough. Complete Guide to Game Development with Love2D and Lua is your comprehensive, hands-on roadmap to designing, coding, and deploying fun, performant games across Windows, macOS, and Linux platforms.Written for indie developers, students, and aspiring programmers, this guide walks you step-by-step through every critical phase of modern game development — using Love2D, a lightweight yet powerful game framework, and Lua, one of the most beginner-friendly yet capable scripting languages.With real-world examples, working projects, and practical explanations, you’ll learn how to:Build responsive game loops and mechanicsDesign engaging player experiences with sprites, animations, and collisionsImplement sound, physics, and UI systemsSave and load game progressOptimize performance and reduce draw callsDebug, profile, and deploy your games like a proPackage cross-platform binaries and publish on itch.io and other indie game platformsWhy This Book Stands Out Unlike other outdated or overly theoretical books, this guide delivers clear, tested, and complete code with up-to-date techniques used in actual indie projects. It is structured to move from fundamentals to advanced features in a progressive, motivating way—ideal for learners at any stage.About the Author Darth C. Pena is a respected figure in the indie game development community with years of experience crafting accessible learning tools for emerging developers. Known for blending professional insight with engaging teaching, Darth brings clarity and precision to the complex world of game creation. With Love2D still thriving and Lua powering everything from Roblox to embedded systems, this book aligns with current trends in lightweight game development and performance-first design. Every chapter is grounded in technologies that are not only relevant now, but sustainable for the next decade.
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