SKU/Artículo: AMZ-1568817231

3D Math Primer for Graphics and Game Development

Format:

Hardcover

Hardcover

eTextbook

Detalles del producto
Disponibilidad:
En stock
Peso con empaque:
2.08 kg
Devolución:
Condición
Nuevo
Producto de:
Amazon
Viaja desde
USA

Sobre este producto
  • This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
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AR$424.113
55% OFF
AR$192.777

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Used Book in Good Condition