Artículo: AMZ-B0GC8GPD2T

BEVY ECS 0.17 MASTERCLASS: BUILD SCALABLE HIGH-PERFORMANCE RUST GAMES USING DATA-ORIENTED DESIGN, PARALLEL SCHEDULING, AND MODERN GAME ARCHITECTURE

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Kindle

Kindle

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Sin stock
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0.84 kg
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Producto de
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USA

Sobre este producto
  • ⚡ Build High-Performance Rust Games That Scale Without the Spaghetti Code + Production-Ready Networking & Physics Examples (Bevy 0.17 Updated) ⚡ 🚫 Struggling to break free from Object-Oriented habits while fighting the Rust Borrow Checker? ⚠️ If you have been wrestling with messy "spaghetti code," confusing generic tutorials, or game architectures that crumble under the weight of complex simulations, you are not alone.✅ The good news is that high-performance Game Development in Rust doesn’t have to be a headache. With the right architectural mindset, you can stop fighting the compiler and start building massive, parallelized worlds that run at 60 FPS purely by default.➡️ That’s why I wrote “BEVY ECS 0.17 MASTERCLASS”, your practical companion to mastering the intersection of high-performance Rust, Data-Oriented Design, and modern game architecture. This is more than just a technical manual—it’s your roadmap to building scalable, future-ready systems.🔧 Here’s why this book is the "Secret Weapon" for Rust Developers: It bridges the massive gap between "beginner basics" and "professional engineering." We don't just spawn sprites; we build Servers, Level Editors, and Physics Simulations.Inside, you will discover: ⏱️ The "Data-Oriented" Shift – Finally understand why "Composition over Inheritance" makes your code faster and easier to refactor. ✔️ Parallelism for Free – Leverage Bevy’s internal Scheduler to utilize every CPU core without writing complex thread-safe code. 📡 Real-Time Multiplayer – Build a Server-Authoritative networking stack using UDP and Renet for lag-free gaming. 💻 Custom Tooling Pipelines – Don't just make games; make tools! Build immediate-mode Level Editors and Debuggers using Bevy Egui. ⚡ Physics & Simulation – Master the new Avian Physics engine for robust collision detection and spatial queries.📘 WITH 2 EXCLUSIVE BONUSES: 📋 The ECS Architecture Cheat Sheet – A quick-reference guide covering Query Filters, System Ordering, and Change Detection patterns. 🛠️ Production Optimization Checklist – A structured guide to profiling frame times, fixing cache misses, and reducing memory overhead before launch.🚀 These are the projects and skills you’ll master inside: 🔌 Entity-Component-System (ECS) Deep Dive – Understand Tables, Archetypes, and Sparse Sets to write cache-friendly code. 🌐 Advanced Event Architecture – Decouple your systems using Observers and Events to prevent code spaghetti. 📲 Render Graph Customization – Go beyond standard materials with Custom Shaders and Render Pipelines. 📡 Network Replication – Implement Client-Side Prediction and Snapshot Interpolation for professional multiplayer feel. ⚙️ State Management – Handle Game Loops, Menus, and Pausing gracefully using State Machines. 🛡️ Stability & Testing – Write Unit Tests for your Systems to ensure your game logic is bulletproof.❌ Don’t waste another year with incomplete tutorials and broken prototypes! ✅ Take control of the most popular Rust Game Engine and unlock the potential of Data-Driven innovation.🔥 So, what are you waiting for? 🔥✅ Click "Buy Now" and Start Building Your Dream Game Engine Architecture Today! ✅

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