LOVE2D 11.5 GAME DEVELOPMENT BLACK: High-Performance Lua Programming To Build Commercial 2D Indie Games, Design Custom Engines, And Deploy Cross-Platform Projects
Format:
Kindle
Sin stock
0.20 kg
No
Nuevo
Amazon
USA
- 🎮 Stop Scripting Prototypes. Start Engineering Commercial Engines. 🚀🚫 Are you tired of your game projects collapsing under the weight of "spaghetti code" before they ever reach the finish line?⚠️ If you have been wrestling with frame rate drops on mobile, physics objects that tunnel through walls, or a codebase that becomes impossible to debug after a week, you are not alone. Many developers treat LÖVE (Love2D) as a toy, missing its true potential as a high-performance framework.✅ The reality is that building a professional indie game requires more than just drawing sprites. It requires an architecture. It requires understanding the memory pipeline, the render batch, and the delta-time math that separates a jittery student project from a polished commercial release on Steam or the App Store.➡️ That’s why I wrote “THE LOVE2D 11.5 GAME DEVELOPMENT BLACK BOOK”, your practical companion to mastering high-performance Lua programming, custom engine architecture, and cross-platform deployment. This is more than just a technical manual—it’s your roadmap to building scalable, future-ready systems.🔧 Here is why this Black Book is the game-changer you need:⏱️ From Scripting to Engineering – Stop guessing how things work. Learn the "Inversion of Control" that turns a simple framework into a robust custom engine tailored to your game.✔️ Master Data-Oriented Design – Abandon fragile inheritance trees. Build a pure Lua Entity Component System (ECS) from scratch that scales to thousands of entities without lagging.📡 Visuals That Pop – demystify the dark art of GLSL Shaders. Create dynamic lighting pipelines, bloom, and post-processing effects that run smoothly even on mobile hardware.💻 Physics That Ship – Tame Box2D with fixed-timestep accumulators and stable unit conversion, ensuring your gameplay is deterministic and bug-free.⚡ Mobile & Desktop Distribution – Stop fearing the "build" process. Learn to fuse executables, sign APKs for Android, and navigate the strict requirements of iOS and Steam.📘 INCLUDES 2 EXCLUSIVE ARCHITECTURAL BONUSES:📋 The Lua Performance Cheat Sheet – A quick-reference guide to garbage collection tuning, memory pooling, and avoiding the "spiral of death" in your game loop.🛠️ The Commercial Launch Checklist – A step-by-step manifesto for taking your project from `main.lua` to a signed, fused, and localized product ready for sale.🚀 These are the professional skills you will unlock inside:🔌 The Perfect Game Loop – Implement fixed timesteps and interpolation for buttery smooth movement on 144Hz monitors.🌐 Robust Input Systems – Abstract your controls to support keyboards, gamepads, and touchscreens seamlessly.📲 Juice & Feedback – Engineer "game feel" with procedural animation, screen shake, and tweening systems that make your game satisfying to play.📡 Asset Management – Build asynchronous loaders that prevent screen freezes and manage memory automatically.⚙️ Advanced Rendering – Utilize SpriteBatches, Z-sorting, and Canvas compositing to handle massive sprite counts.🚛 Cross-Platform Reality – A complete guide to fusing, signing, and deploying your game to Windows, macOS, Linux, Android, and iOS.🛡️ Save Data Persistence – Secure your player's progress with version-safe JSON serialization and migration logic.❌ Don’t waste another year building prototypes that break.✅ Take control of your engine architecture. Whether you are a beginner looking to start right, or a Unity migrant seeking total control, this book hands you the keys to the engine room.🔥 So, what are you waiting for? 🔥✅ Click Buy Now and Start Architecting Your Dream Game Today! ✅
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