Artículo: AMZ-B0FQ2HRFRS

Go Game Development for Beginners: Build playable games with Go step by step

Format:

Kindle

Hardcover

Kindle

Paperback

Detalles del producto
Disponibilidad
En stock
Peso con empaque
0.20 kg
Devolución
No
Condición
Nuevo
Producto de
Amazon
Viaja desde
USA

Sobre este producto
  • Want to make playable apps with a fast, modern language — and actually ship something you can play? This hands-on guide teaches you how to use Go to create simple, polished 2D games and interactive projects — no prior game-dev experience required.Follow clear, project-based lessons that take you from setup to a working build. You’ll learn core techniques used in every real game: rendering sprites, handling input, animating characters, detecting collisions, and packaging cross-platform builds. Each chapter ends with a small, satisfying project so you practice while you learn.Inside this book, you’ll discover how to:Set up a Go toolchain for creative projects and choose the right libraries.Render sprites and animate characters with a lightweight game loop.Handle player input, sound, and simple physics.Build levels with tilemaps and create responsive UI overlays.Implement pathfinding, basic AI, and collision detection.Test, optimize, and export cross-platform builds you can share.Who this book is for:Developers curious about using Go for interactive projects.Hobbyists and students who learn best by building real tools.Anyone who wants practical, project-driven lessons to move from idea → playable demo.By the end, you’ll have several small, playable projects and the confidence to expand them into larger apps or microservices that power online leaderboards and multiplayer hooks.

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