Artículo: AMZ-B0D18XTSWF

Allplay

Allplay - Things in Rings Board Game - Small Box Big Game - 2 to 6 Players - 20 Minute Play Time

Detalles del producto
Disponibilidad
En stock
Peso con empaque
0.39 kg
Devolución
Condición
Nuevo
Producto de
Amazon
Viaja desde
USA

Sobre este producto
  • In this game are many Things, Things which you must put in Rings, Some Things go in, some Things go out, That's what this game is all about! The Knower knows the secret rules, But Thing cards give the Finders tools, They seek to put each Thing in place, In a Thing-slinging string-ringing rule-guessing race! Players play as "Finders" and attempt to correctly place "Thing" Cards into a Venn Diagram. Each Ring of the Venn Diagram has special rules. The twist? Only one player, playing as "The Knower," knows the secret rules. The rules fall into three different categories: Word: about the spelling or structure of the word, Attribute: about the physical properties of the object Context: about the position of use of the object in society. For example, the rules might be ‘starts with a vowel’, ‘edible’, and ‘found in a school’. The Thing card ‘Apple’ would follow all 3 rules and be placed directly in the middle of the Venn Diagram. Meanwhile, ‘Train’ follows no rules and would be outside the Venn Diagram. As each thing is placed and moved to the correct spot, players gain more information about what the rules could be. When a player plays a thing card correctly, they may immediately place another card. The first player to empty their hand wins. Strategy Tip: The goal is to get rid of your cards, NOT figure out the rules. But, the best way to get rid of your cards IS to figure out the rules!
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FIGURE OUT THOSE RINGS! - Use logic and deduction to understand the rules of the mysterious Venn Diagram. It's a Thing-slinging, string-ringing, rule-guessing race! HOW TO PLAY - The "Knower" sets up the Venn diagram with secret rules. All other players are "Finders." On a turn, play a card. If it's right, play again. If not, draw. First to play all cards wins! PAY ATTENTION DURING YOUR OPPONENTS' TURNS - Tons of information can be garnered when your opponents are placing their object cards. Try and learn as much as you can before your turn begins! THINK OUTSIDE THE (VENN-DIAGRAM-SHAPED) BOX - Don't forget that the object cards can be placed outside the Venn Diagram! Playing there or in the triple overlap can be the most illuminating turns IF YOU'RE LOST, FOCUS ON ONE CATEGORY - Trying to tackle too many things can be confusing. Can you figure something out about the spelling? How about the phsyical properties? Start there!