Artículo: AMZ-0989151182

The Invent To Learn Guide To Fun: Makerspace, Classroom, Library, and Home STEM Projects

Format:

Paperback

Detalles del producto
Disponibilidad
En stock
Peso con empaque
0.48 kg
Devolución
Condición
Nuevo
Producto de
Amazon
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USA

Sobre este producto
  • The Invent To Learn Guide to Fun features an assortment of insanely clever classroom-tested "maker" projects for learners of all ages. Josh Burker kicks classroom learning-by-making up a notch with step-by-step instructions, full-color photos, open-ended challenges, and sample code using kid-friendly programming languages like Scratch. Learn to paint with light, make your own "Operation Game," sew interactive stuffed creatures, build "Rube Goldberg" machines, design artbots, produce mathematically generated mosaic tiles, program adventure games, and more! Your MaKey MaKey, LEGO, old computer, recycled junk, and 3D printer will be put to good use in these fun and educational projects. With The Invent To Learn Guide to Fun in hand, kids, parents, and teachers are invited to embark on an exciting and fun learning adventure! This is an essential book for all makerspaces, classrooms, and libraries looking for a collection of tried and true hands-on activities using technology.
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$71,24
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$28,50

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