Artículo: AMZ-B00M4KGF5S

Z-man games

Pandemic The Cure Board Game - Roll the Dice to Save Humanity! Cooperative Strategy Game for Kids and Adults, Ages 8+, 2-5 Players, 30 Minute Playtime, Made by Z-Man Games

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En stock
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0.76 kg
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No
Condición
Nuevo
Producto de
Amazon

Sobre este producto
  • DICE-BASED PANDEMIC: Experience the cooperative classic Pandemic in a thrilling new way with Pandemic: The Cure, a standalone dice-based version for two to five players.
  • ROLL FOR SURVIVAL: In this dice-driven adventure, every roll determines your actions and the placement of diseases. Strategize and work together to find cures and prevent outbreaks.
  • UNIQUE ROLES, UNIQUE DICE: Dive into the game with seven distinct roles, each equipped with a unique ability and a personalized set of dice. Your role matters in the quest to save humanity.
  • RACE AGAINST TIME: Utilize your dice to gather disease samples and take a chance on rolling for a cure. Make calculated decisions as you re-roll your player dice and confront outbreaks and epidemics.
  • COOPERATION IS KEY: Just like the original, Pandemic: The Cure is a cooperative game where you win or lose together. The fate of the world is determined by your teamwork.
$124,78
49% OFF
$63,99

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$124,78
49% OFF
$63,99

10% OFF en compras mayores a $100 con Tarjetas Banco Pichincha

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Pandemic: The Cure, a dice-based version of the popular Pandemic board game, sets up in less than a minute and plays in 30 minutes. As in the board game, four diseases threaten the world and it's up to your team to save humanity. You and your team must keep the world's hotspots in check before they break out of control, while researching cures to the four plagues. Players roll dice each turn to determine the actions available to them. They can fly and sail between the six major population centers of the world, treat disease in their current region, collect samples for further study, and exchange knowledge to help them in their goal of discovering cures. Each player takes on a different role that has its own unique set of dice and abilities - and players must take advantage of their specializations if they are to have any hope of winning the game. The Dispatcher, for example, can spend dice to fly others around the board, while the Medic is particularly adept at treating disease. Players can roll their dice as often as they like, but the more times they re-roll for the perfect turn, the more likely the next epidemic will occur. At the end of each turn, new "infection dice" are rolled to determine the type and location of newly infected populations. If any region on the board is infected with more than three dice of a given color, an outbreak occurs, spreading disease into an adjacent region. If too many outbreaks take place, too many people get infected, or the rate of infection gets too high, all the players lose. If, however, the players can discover the cures to the four diseases, they all win and humanity is saved!.

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